Engine: Unreal Engine 4
Developer: Futuregames
Platform: PC
Role: Level Design, Level Art
Role: Multiplayer, FPS
Gamemode: Capture The Flag
On a four weeks period i worked on a unreal tournament level where i started with a blockout and did some change after feedback and gameplay. After i felt like the gameplay was good i started arting the level where i aim for a cave based style.
Overview
CTF-Mountain is a 6 - 12 players Capture the Flag where the players to to play in cave based environment that has a sniper tower that is shared between both teams where the players has to battle each other for both the tower and the bases.





